I am attempting to make a morph for Gen 3 Female using Studio/Hexagon, however no matter how many times I import G3F into Hexagon using "Send to Hex" via Studio, I cannot use any of the UV & Paint brushes (Displacement, Bump, etc) to make the morphs. I get the Error and asked to Validate what was done (which was nothing). Now, I exported an object file of G3F and imported it into Hexagon and no issues using anything in UV & Paint, but using the bridge to send it to Studio afterwards and using Morph Loader Pro does make a morph, but it's completely broken and sends shards of polys all over the place.
Is there something with G3F that makes UV & Paint not work with her in Hexagon, or is something missing here?
I am using Studio 4.8 (the latest version) as well as Hexagon 2 (The latest updated-uninstalled and reinstalled to be sure).
I have tried an obj file I sculpted in Sculptris and imported via Morph Loader Pro to make a morph and get the same issues- broken mesh and shards of polys everywhere.
Thanks, Dar